First released in version: 3.2

Parking bay snapping

Definition of positions in which objects are parked, real-time detection of parking, and snapping and orientation of objects into parking spaces

Summary

Parking bay snapping controls the position and orientation of objects when they stop at user-configured parking bays. It is configured by placing parking bays, grouping them into parking areas, and setting parameters on the parking areas to control parking detection. When Parking bay snapping detects that an object is parked in a bay, it snaps it to the bay, orients it to line up to the bay and asserts that it is parking in the bay. These parking assertions can then be used by third-party systems, via the .NET API or the C++ API, or by logic configured using the Business rules component (if the Business rules component is also licensed).